Before you start setting writing goals or anything else involved with writing, the first and foremost thing to remember is "Do Not Edit As You Go."
When I'm writing in a frenzy trying to get my ideas onto the page, the thing that will break my rhythm faster than anything is if I am a thousand words in for the day and find myself thinking about the red underlined word that I misspelled in my first sentence. If I go back and correct just that one word, I am done for the day. I will obsess about every error I just made and that lowers my confidence.
Editing happens later. All mistakes can be fixed in future drafts. Don't worry about whether or not that sentence fits. If you need to add it to a different paragraph, it would actually be better to just write the remainder of the paragraph. And if it bothers you that much, rewrite the sentence again in the new paragraph. You can delete the displaced sentence later.
The absolutely most time-consuming issue related to writing is editing. And for you to get the progress you need to build a long work, you don't need anything to slow you down or discourage you. Just write it, move on and fix it later.
~Will
An author's thoughts about writing, free speech and the state of the world in which we live.
Sunday, September 13, 2015
Writing Tip #1: Do Not Edit As You Go
Wednesday, September 2, 2015
Gaming Improves Critical Thinking
I have people ask me questions about my creative process all the time. The main thing I'm specifically asked about is why I have such a vivid imagination.
I'd like to say genetics or my personality as the answer, but that would be dishonest. In truth, the thing I attribute most influential to my imagination, my creativity and my critical thinking skills is gaming.
And I'm not talking about video games, although I think they have helped me too. I'm talking about role-playing games, specifically tabletop role-playing.
It's more than just pretending to be a character. The real trick is to think in terms of how your characters think. And if you are dealing with a fantasy world, it is important to imagine in your mind what the character you are role playing sees. The more you role-play, the more characters you play in different settings, the more your mind can process highly detailed images in the imagination. And this is considered as real as it gets "out of the box" thinking. A tabletop gamer can put together pieces of a situation that normally wouldn't fit into the real world.
Role playing also has the benefit of teaching very important skills, including leadership skills. Given a specific problem, a group of players may have various ideas about how to resolve that problem. In my experience, a leader tends to rise up among the players and uses critical thinking skills to deduce the problems.
So one of the ways that I encourage my children's creativity is to get them involved in role playing. I'm sure there is a scientific study out there somewhere that will probably say the same thing. I'm just saying that I've seen it first hand with countless table-top gamers because they are some of the most creative and intelligent people I've ever met.
~Will
I'd like to say genetics or my personality as the answer, but that would be dishonest. In truth, the thing I attribute most influential to my imagination, my creativity and my critical thinking skills is gaming.
And I'm not talking about video games, although I think they have helped me too. I'm talking about role-playing games, specifically tabletop role-playing.
It's more than just pretending to be a character. The real trick is to think in terms of how your characters think. And if you are dealing with a fantasy world, it is important to imagine in your mind what the character you are role playing sees. The more you role-play, the more characters you play in different settings, the more your mind can process highly detailed images in the imagination. And this is considered as real as it gets "out of the box" thinking. A tabletop gamer can put together pieces of a situation that normally wouldn't fit into the real world.
Role playing also has the benefit of teaching very important skills, including leadership skills. Given a specific problem, a group of players may have various ideas about how to resolve that problem. In my experience, a leader tends to rise up among the players and uses critical thinking skills to deduce the problems.
So one of the ways that I encourage my children's creativity is to get them involved in role playing. I'm sure there is a scientific study out there somewhere that will probably say the same thing. I'm just saying that I've seen it first hand with countless table-top gamers because they are some of the most creative and intelligent people I've ever met.
~Will
Labels:
advice for kids,
creativity,
kids,
role-playing
Sunday, August 23, 2015
Food for Thought
Creatives who dwell on criticism are searching for validation of their self-worthiness, but the ones who create for the pleasure of doing so measure their successes through the gratification of completing their projects to their own satisfaction.
Monday, August 3, 2015
Save Your Pennies and Your Dollars Will Take Care of Themselves
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| Advice for kids: Save Your Pennies! |
When I was around 10-years-old, I remember my Uncle George telling me about an elderly woman who was in the same store as he who was buying a ring. She was dressed nicely and wore expensive jewelry, so she was well to do according to my uncle's assessment.
The price tag on her jewelry purchase was $399.99. When the clerk entered the amount into the cash register as $400 even, she stopped him because the price was wrong.
Uncle George was confused as to why she would object to rounding up to the next penny. He felt embarrassed not only for the cashier but also the woman who was squabbling over a single penny. My uncle reached into his pocket and offered the lady some change, attempting to make peace about the situation.
"You don't understand, sir," the elderly lady explain. "I have the money, more than enough change of my own to cover the price. This isn't about principle or feelings. This is about business. I didn't come in here all willy nilly to buy a ring on impulse. I have been eyeing this ring for more than six months. I knew the price and I planned accordingly."
"Yes ma'am, I can understand that," my uncle replied. "I didn't mean to offend you. I just wanted to hand you some change in case you are short."
"No sir, you didn't offend me," the elderly lady smiled in reply. "I'm trying to help you. Here you are offering to give away your loose change to help a stranger out who doesn't need it. I have what I have because I know the secret to wealth."
"There's a secret?" my uncle inquired.
"If you save your pennies, your dollars will take care of themselves," the elderly lady answered with a grin.
After the cashier corrected the price and the lady left the store with her purchase, Uncle George reflected on what she meant. The answer seems simple on the surface, every one hundred pennies saved is a dollar, so if you save every penny you can at every opportunity, it will add up to more over time.
As I explained this to my kids, I took it a step further. When your mind is set to thrifty mode because you are watching your pennies, it allows you to save even more money that you can invest into products of quality that will not simply break after having them for a month. Replacing stuff that wears out quickly will cost you more in the long run always.
Also, if you are watching your pennies, it will help eliminate impulse buying and thus buyers remorse. Buyers remorse will cause depression and people tend to spend money when they feel unhappy. After a while, they can become addicted to impulse buying and the cycle of having to spend more wasteful money leading to more buyers remorse.
I wish I would have had the opportunity to have sat down with this woman. Her simple five-minute exchange with my uncle not only changed his life but those he shared the wisdom she imparted to him, like myself.
Labels:
advice for kids,
consumerism,
finance,
money,
Parenthood,
savings,
teaching kids about life
Sunday, July 26, 2015
2005: You Remind Me of the Babe
When my oldest daughter, Luci, was 4-years-old, one of our favorite pastimes was to sit down and watch Jim Henson's Labyrinth while her mom looked after our newborn, Lilly. I'm not kidding you, we all must have watched the movie more than fifty times.
In the Fall of 2005, we were living in Smyrna, TN. Late one night, we were heading to the grocery story when we drove nearby the bowling alley just off Sam Ridley. We saw a carnival had setup and Luci became excited.
We stopped and purchased some tickets to let her get on the kiddie rides. Lilly was resting peacefully in her stroller and my wife was able to unwind while I focused primarily on keeping up with Luci.
We saw an airplane ride and there was no line. Luci wanted to ride in the airplane, but there were no other children there. My wife and I were both very hesitant to let her go up by herself. Yes, we were still in that very over-protective phase. Finally, reluctantly we agreed when the ride operator assured us that he would stop the ride immediately if anything went amiss.
Luci was daring, no fear in her little eyes and she was ready "for the rush". She climbed into one of the planes, was fastened securely and off she went. About one minute later, just as the airplanes jetted from the ground, high above our heads, we heard what my wife and I thought was screaming. I knew for certain Luci was freaking out at being so high from the ground. My wife asked the operator to stop the ride.
Just as the ride started to slow down a bit, we were finally able to see and hear Luci. She was leaning forward with her hands outstretched into the air and she was singing "Magic Dance" from the Labyrinth movie. The part where she would belt out "left my baby blue" was what we heard that sounded like screaming.
Knowing she was happy and safe, we asked the operator to continue the ride. People from all around began to gather to watch Luci and to take pictures (and of course, I didn't have my camera with me). She was such a ham. When the ride stopped, all of the airplanes were filled to capacity and the ride operator let Luci get a second go-round on the house.
Some days, I was I could shrink this teenage version of her back down to that wide-eyed little girl once more. This is one of my favorite memories of my daughter growing up.
~Will
In the Fall of 2005, we were living in Smyrna, TN. Late one night, we were heading to the grocery story when we drove nearby the bowling alley just off Sam Ridley. We saw a carnival had setup and Luci became excited.
We stopped and purchased some tickets to let her get on the kiddie rides. Lilly was resting peacefully in her stroller and my wife was able to unwind while I focused primarily on keeping up with Luci.
We saw an airplane ride and there was no line. Luci wanted to ride in the airplane, but there were no other children there. My wife and I were both very hesitant to let her go up by herself. Yes, we were still in that very over-protective phase. Finally, reluctantly we agreed when the ride operator assured us that he would stop the ride immediately if anything went amiss.
Luci was daring, no fear in her little eyes and she was ready "for the rush". She climbed into one of the planes, was fastened securely and off she went. About one minute later, just as the airplanes jetted from the ground, high above our heads, we heard what my wife and I thought was screaming. I knew for certain Luci was freaking out at being so high from the ground. My wife asked the operator to stop the ride.
Just as the ride started to slow down a bit, we were finally able to see and hear Luci. She was leaning forward with her hands outstretched into the air and she was singing "Magic Dance" from the Labyrinth movie. The part where she would belt out "left my baby blue" was what we heard that sounded like screaming.
Knowing she was happy and safe, we asked the operator to continue the ride. People from all around began to gather to watch Luci and to take pictures (and of course, I didn't have my camera with me). She was such a ham. When the ride stopped, all of the airplanes were filled to capacity and the ride operator let Luci get a second go-round on the house.
Some days, I was I could shrink this teenage version of her back down to that wide-eyed little girl once more. This is one of my favorite memories of my daughter growing up.
~Will
Labels:
2005,
Labyrinth,
Luci,
Parenthood,
Smyrna TN
Thursday, July 23, 2015
Special Preview: Adventures of Adam Book Two Preface
When I released "Heir of the Blood King", I wanted it to serve as an introduction to the characters of the series with a very narrow focus on the choices they made.
We get to see the world Adam lives in through his eyes as he attempts to make sense of what is happening around him. His world is controlled by a force greater than himself and the people are assigned a destiny that they are required to fulfill. He has his perceptions of how his world operates and why things are happening, but he doesn't have all of the facts. He is left with a choice to either adapt to surive or perish when he finds himself a victim of circumstance. He has lost his home and the only family he had left in the middle of the night. He has some basic skills, but remains untested in the real world. This is a very scary prospect for a 14-year-old boy who didn't know his life was about to change so drastically. He tends to be driven by insecurity and fear of the unknown.
Two other characters also find themselves in the same predictiment, Talia and Donadeir. Talia was made for such a task. She was prepared to be a survivalist and a warrior for years by her father. She knows how to handle herself well and she is an analytical thinker, refusing to give into emotions that change her perceptions. Talia is the most likely of the three characters to survive. And then there is Donadeir who has never had any real responsibilities and doesn't seem to be in touch with reality. He is unskilled and when faced with a great challenge, he's thinking about food.
When the three very different characters come together, we discovered that each are an asset to one another allowing the group to become stronger than each of them are individually. This bond becomes so strong that it literally breaks the chains of destiny upon their lives, giving them Free Will (well, for the moment at least).
The choices these characters make and how they come together are the key to the series. Now that we know their world based on their unique perspectives, it is now time to open that lens all the way so you can truly see the world they live in. I want to share the Preface of the story with my readers. Welcome to Adventures of Adam Book Two:
The Cult of Draenar
As the city of Cindermoor below began to light up lanterns and torches for the night, Strahl’s eyes glowed beneath his lowered cowl. His hawkish features twisted with the shadows as they danced across his face and his skin appeared to be drawn taut over his elongated chin and thin pointed nose. He clutched the wrought iron railing of his balcony perch with long, skinny fingers. His tall, slender form, shrouded in black robes, gave the impression he was a bird of prey seeking a late meal. A sneer formed across his jagged expression as the door opened behind him.
“Master,” a timid voice said warily, “the king has summoned the Conclave.”
“I’ll be there shortly,” Strahl replied with a whisper which echoed across the tower’s vast upper chamber.
“Yes, Master Strahl,” the voice answered just before the door closed with a soft click.
Strahl looked to the sky to see the Blood Moon rising from the east. It trailed its path across the sky, midway to its apex. He felt the air around him come alive with anticipation as the deep-red glow of the moon’s light reflected in his piercing blue eyes, giving them an unearthly glow. Tonight, decades of planning were to come to fruition.
It was he who had chosen the location so Draenar, the Blood King, could perform his dark ritual to recharge the phylactery which extended the necromancer’s king unnatural life. The king would not suspect his plan, for Strahl had done nothing different from the last five times before. Every eleven years, the king needed to perform the ritual by the massacre of blood of the kingdom’s citizens and after sixty-six years of service, Strahl had become impatient as he waited for Draenar to share his dark secrets of longevity. The Blood King was not a lich, or any other undead thing, and Strahl wanted the living gift for himself.
Tonight, the Blood King would be at his weakest with his attention fully focused on the task at hand, Strahl thought to himself. A decade ago, he had begun his search for the heir. Five years ago strange anomalies began to surface in the kingdom, causing Draenar to lock himself away within the central laboratory deep beneath the keep’s surface to explore his magic. The king was blind to what was transpiring around him.
As he looked to the northern horizon, Strahl knew the Blood Guard was preparing their attack against the unaware village of Riverside. He suspected he had located the heir somewhere near to the village. The former adventurer, Stolice, resided there with his family. He was the only one who had not responded to Strahl’s requisition regarding the orphans of the village, heightening Strahl’s suspicions. If the heir was there in that black hole of nothing they call their home, he was confident his plan to usurp the king would be realized soon. Strahl, Master Inquisitor of the Conclave of Knowledge, second only to the Blood King himself, would become king.
The Order of the Fates Divined would be thrown into chaos, he reflected. The Order believes all peoples have a destiny, but Strahl knew only the most powerful, such as himself, were deemed worthy enough to be handed a fated path.
Strahl had spent countless hours over the last five years investigating the possibilities brought on by the anomalies and forming a plan of action. He didn’t need to find the heir at this time. He just needed to thin the herd to make the heir easier to discover. Strahl planned to locate the heir and take the power of his blood. The Conclave of Knowledge, or as the commoners refer to them, the Cult of Draenar, would be no more. The other ten members will fall into line behind him or be vanquished.
The door opened once again.
“I’m coming,” Strahl answered sternly as he walked away from his perch on the balcony toward the inner chamber door.
Labels:
Adventures of Adam,
preview,
teaser,
The Cult of Draenar
Wednesday, July 22, 2015
Book Reviews for Heir of the Blood King
This week during my book blitz with a tour wide giveaway, two of my tour hosts also did reviews of "Heir of the Blood King." I wanted to share these on my blog because both reviewers are book bloggers who received the original copy release of the story before it was professionally edited:
Labels:
Adventures of Adam,
Heir Of The Blood King,
review
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